COLLIDERS Meet-up – Propaganda
COLLIDERS is our monthly meet-up for playful makers, programmers, enthusiasts, producers, artists, designers, curators, and all people interested in game making. At Colliders, we brainstorm, present our progress, give feedback, enjoy creations and, of course, we play!
Colliders purpose is to develop a local network around indie/art house game makers and playful artists. With Colliders, we want to support each other and create more opportunities for collaborations and exchange.
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📅 WHEN: Wednesday, September 2
📍 LOCATION: Sickhouse! Oldenzaalsestraat 128, Enschede.
🕡 TIME: 18:30 to 22:30
🎟️ PRICE: Free entry
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Colliders has a different theme and game selection each month, in September the theme will be Propaganda, aligned with the theme of GOGBOT Festival: Manufactured Minds.
We will have the latest game by Amanita Design portraying a city orchestrated by omnipresent loudspeakers, and another handcrafted game about how a grandfather who went to war changed behavior. We will also present a classic anti-adver game about them eat industry. Lastly, we prepared two games about TV broadcast, one that put us in the role of a technician, deciding what should be watched, and the other about someone being broadcast.
GAMES ON DISPLAY
> Available to play the whole evening
- Phonopolis by Amanita Design
“In the dystopian city of Phonopolis, life is orchestrated by omnipresent loudspeakers that dictate every aspect of people’s existence. Citizens, bound by the authoritarian Leader's commands, work in unison to achieve his grand vision.” - Dujanah by J. King-Spooner
"my granddad came home from the war a changed man. he was bitter, quick to anger and aggressive." - The McDonalds game by Molleindustria
"Making money in a corporation like McDonald's is not easy! Behind every burger there is a complex process you need to master: from pastures to the slaughterhouse, from restaurants to branding. You'll discover all the dirty secrets that made us one of the biggest company in the world." - Not for broadcast by NotGames
"Take control of the National Nightly News. With the nation's eyes fixed on your choices, it’s up to you to decide what gets broadcast." - American arcadia by Out of the Blue Games
"Tune in to American Arcadia, the most popular reality tv show on the planet! In this retro-futuristic 70s metropolis all citizens enjoy a life of luxury and comfort... and are completely unaware that they're being broadcast 24/7! "
PRESENTATIONS
> Starting at 19:00 at the MOKUMOKU Room
Your Indie Game Deserves Press Attention
🗣️ Pearse Anderson
Turns out the secret sauce to press coverage is the same as most other things: research, dedication, kindness, and spreadsheets! Success not guaranteed, but by pitching your games to journalists, you will hone into how to best describe it, why it matters, and what future projects will get the attention you deserve.
One summer learning game dev in Berlin
🗣️ Didre Schutte
Didre Schutte of Studio Beautiful & Beast explains how coming from a completely different background she learned game development over the summer. How did she come into this field and what does she have now? And what was the summer school program and the scene in Berlin like?
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📅 WHEN: Wednesday, September 2
📍 LOCATION: Sickhouse! Oldenzaalsestraat 128, Enschede.
🕡 TIME: 18:30 to 22:30
🎟️ PRICE: Free entry
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